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Archlord Gold >>News2009 >> Elmo's Mage Guide
Elmo's Mage Guide

Example of where the slider arrow is:

V========HP=600=======

Experiment with the level, of when to use auto pots. If you go to the right too much it wastes pots. Even the slightest damage it will use a pot. If you it’s too much to the left, then the buffering effect for damage when health gradually increases no longer works when attacked by high damage monster or big mod trains.

3.4 Should I buy Chantra

Whether you want to buy Chantra or not depends on you. If you have already put points into skills that are not useful yet or misallocated skill points, then I suggest buying Chantra and purchasing return orbs, which reset 1 skill. You can also buy Chantra items from players in-game that have purchased Chantra credits. DO NOT USE YOUR MASS RESET.

There are a number of really helpful items and buffs in the shop, which will give you the edge over players, greater XP rate/gold rate/drop rate and even faster spells.

The exchange rate is 1 Chantra credit = 1500 archlord gold

3.5 Changing in game resolution

Please refer to this post for more information:

http://community.codemasters.com/fo...ad.php?t=152159

4.0 How to Build a Mage:

In this section I will deal with builds of the first 30 levels for a Mage. The reason for this is because many new players misallocate points and find it very difficult to level to 30. I personally believe the first 30 levels will determine whether you will stay with a mage or not as a main character and also the speed at which you level depends on how you allocate the 30 skill points.

The objective to a build is to maximise leveling speed and to minimise or even do not use any return orbs. The Talisman of awakening is a good item if you have Chantra credits for those that want to level faster. Some may want a more early PvP build so I have included that as well, but its not entirely efficient.

PvP starts at level 15

Remember that the weapon you should be using from levels 1-22 (22 being the first time you get Mass snare and Hell typhoon) is the wand. This is because the wand is fast attack meaning you will do more damage than the staff. The other reason is that at the levels before 22, Mage does not have that many spells and is not spell intensive in battle yet.

[Source:Original] [Author:Admin] [Date:09-01-17] [Hot:]